The REAL Next Generation Technology

Think it, and it will move.

Thanks to Dana Massey at Warcry for the link.

When I saw the movie Avalon, I did not walk away from it shaking my head over the dangers of gaming. All I could see was potential. The things that went badly for the characters to me seemed natural extrapolations of human nature. This concept is also known as “people are broken” (TM LTM)

I also believe that some people have lives that they cannot escape, and that they are entitled to take their happiness where they find it. If that happiness is in a video game, so be it.

Anyone else seen Avalon?



  1. mystery said,

    June 26, 2007 at 11:40 am

    Yea, I liked the parts where the old grandfather was telling the kid about how he came over on the boat to New York…

    …wait, that’s a different Avalon, I think.

  2. Grimjakk said,

    June 26, 2007 at 11:51 am

    Saw it and loved it… couldn’t get anyone else to watch it though. 😦

    Regarding the VR tech, I’ve always hoped that more “virtual presense” tech would start showing up in MMOG’s.

    Come up with a .HACK style head mounted display that can track head movement, read facial expressions, and deliver real-time VOIP within a 3d soundscape and sign me up. Of course that Ogre Shaman with the high squeeky voice is gonna alway be a hoot… but software filters can help with that. =)

  3. Thomas said,

    June 26, 2007 at 12:22 pm

    Avalon is rather brilliant.

    For those who’ve never seen it, imagine live-action, sepia-toned (mostly) anime filmed in Poland. Odd, eh? It shouldn’t work, but it really does. The Kenji Kawai soundtrack helps, certainly, but the sheer commitment to concept is breathtaking. And the resolution is wonderfully jarring.

  4. Scott said,

    June 26, 2007 at 3:22 pm

    Not only did I see it, I think I talked you and your husband into buying it.

    Or vice versa. One of the two, anyway. Regardless, I own it on DVD.

  5. Apache said,

    June 26, 2007 at 4:46 pm

    Even if they did manage to develop the technology, it would be regulated and banned faster than crack cocaine.

  6. Foxeye said,

    June 26, 2007 at 4:49 pm

    I saw Avalon and didn’t exactly enjoy it, but after the fact I became fascinated by the complexity of it.


    I realized after the fact that it wasn’t necessarily a story about a woman playing VR, but rather the story of a game character itself. So we never actually saw her leave the VR…the so-called “real life” with the dog was just a lobby between instances. The “unreturned” were characters whose players had stopped playing the game. Or that is one interpretation. There is so much subtlety and hidden meaning…when you are movies about VR, there is no easy explanation for what is “real”.

  7. June 26, 2007 at 7:01 pm

    […] Think it, and it will move. Thanks to Dana Massey at Warcry for the link. (more…) …more […]

  8. Brinstar said,

    June 26, 2007 at 8:06 pm

    I saw Avalon years and years ago at an anime convention in the UK. It had just been released in Japan and had not yet been released in the West. I love the film. A lot of people find the film ‘slow’ but I enjoyed it. The film had all of the typical Oshii elements, and he remains one of my favourite directors. It wasn’t the best film he’s ever been involved in, but it was certainly a memorable one.

  9. Grimwell said,

    June 27, 2007 at 1:19 am

    I can’t wait for the porn sites to find a way to use this. Mmmmm, good times.

  10. Retina said,

    June 27, 2007 at 11:53 am

    Avalon is one of Oshii’s best. I felt the same after seeing it. That feeling of “when” not “if” we can get our hands on that tech.

  11. Benson said,

    June 27, 2007 at 2:18 pm

    Just as an interesting side note, this is a link to a CNN article that I think you may find slightly ironic.

  12. John said,

    June 28, 2007 at 3:45 pm


    I just wanted to say I miss you as our Slushie representative for DAoC.

    The herald, patches, communication has gone to the crapper since you left..
    I’m sure you have at least looked at VN or the herald recently. and I’m sure you are like -omg-

    I know I am 🙂

  13. BruceR said,

    June 29, 2007 at 1:43 pm

    Yes, yes, but do you feel the same way about Lawnmower Man? :–)

  14. Philip Ripper said,

    July 10, 2007 at 1:43 pm

    “I also believe that some people have lives that they cannot escape, and that they are entitled to take their happiness where they find it. If that happiness is in a video game, so be it.”

    I’ve suffered from panic dissorder w/ agoraphobia for a decade, and can’t leave my house very easily. Online games offer me the chance to achieve goals where in life I have lost most opportunities; in mmorpgs I have comraderie, friends, hell, even the occasional enemy, which are also mostly denied me in life. What better place to make a friend online is there than in a castle cutting deamons in half, wearing a blunch of glowy shit?

    I think, at a certain stark moment in my life, when I found a certain game and happenstantially a certain friend by asking for twentieth level armor in Jordheim, it may have even saved my life.

    In short, QFT.

    Philip Fullington Ripper

  15. Phaltran said,

    July 16, 2007 at 1:28 pm

    I haven’t seen “Avalon,” but by the description and your comments, I’d compare it to “Mazes & Monsters,” the TV movie in 1982 with Tom Hanks.
    It comes down to the person wanting to escape their life. I consider that I’m addicted to WoW, but I see it as my primary form of entertainment. If I weren’t playing WoW, I’d just find something else to fulfill my desire for medieval fantasy, relaxation and escapism. I don’t see myself ever becoming “lost” in a video game because it’s all presented for me in bright colors. Very little is left to the imagination and when I turn it off, I’m back in the real world.

    “M & M” frightened me, though, because I could understand how using your own imagination to create these fantasy worlds could alter your vision of the real world. Especially for someone who is running from a traumatic event or who refuses to accept a drastic change in their life. Fantasy becomes much more appealing and the brain chooses to ignore the real world and the negativity associated with it. I could completely empathize with Hanks’ character at the end of the movie. I secretly wished I could go insane and leave the real world behind myself.

    A game has no power compared to the human mind.

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