Huh. Guess It’s Like Second Life After All

Slate pees all over Google’s new world.

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5 Comments

  1. Trevel said,

    July 29, 2008 at 1:13 pm

    re: Second Life; “Only 500,000 people regularly log in”

    Wait, that’s a bad number?

  2. Zaphid said,

    July 29, 2008 at 2:49 pm

    When you consider the fact that SL got probably more attention in mainstream media than WoW, it is.

  3. Frank said,

    July 29, 2008 at 7:21 pm

    Hooray for new material for my blog.

    Honestly, I don’t get where all the hate comes from. MUSHes and MOOs, which is pretty much what SL and this game are, are the precursors or at least were side by side with old school MUDs. Without games like this where you had the early beginnings of the overly used buzzword “user-driven content”, you wouldn’t have the massive monsters you have today that pass for MMOs.

  4. Talance said,

    July 30, 2008 at 2:06 pm

    From the basic way it works, yes, Second Life and others like it are very close to MUSHes and MOOs. However, pretty much every MUSH I was on had a structure of some type, i.e. Star Trek, superheroes, etc, and the building “language” in the MUSH was used to enhance that world with that focus. The biggest difference is that Second Life doesn’t have that sort of structure, and I think that’s to its detriment. I think the only “hatred” stems from the fact that there’s way too much perversity in there (giving online games a black eye) and how it’s become a poster child for making money on the Internet.

    I’d also disagree that Second Life or MUSH/MOOs are responsible for MMOs. MMOs just don’t have that freeform sctructure. I’d like to see more “user-driven content” in these MMOs which would bring them closer, but it would take a lot of work to make sure it didn’t get out of hand. I think that’s the direction things will go in, it’s just not quite there yet.

  5. Phaltran said,

    August 1, 2008 at 2:12 am

    I’ve seen interesting cycles.

    People log into online worlds and immediately start looking for common denominators: age, genre of literature, type of music, occupation, favorite movies. If you get past two or three sentences the inevitable “Where do you live?” comes up. Once people find they have geography in common, weird things start to happen.

    Meetup groups are organized to get together in real life and talk about the virtual life.

    Conventions spawn if this continues for two or three years, so more people get together IRL to talk about VL.

    With exceptions to the wild stories Sanya and others have cataloged about the underground group sex parties with elf chicks, these RL events are usually quite boring and we all end up with the same thought: “I’d rather be playing right now.”

    There’s a reason why many of us adapt to the virtual life so quickly; because we stunk at real life socializing. 🙂 At least at a real party if someone tries to drop an anvil on someone else’s head, the party will group up and throw him out.


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